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Aliens and Zombies

Game Information
Platform or System: 
Windows XP or Vista
Platform or System: 
Windows 7
Platform or System: 
Linux
Platform note: 
Linux and Windows, C/C++, SDL, Chien2D, Netbeans, Visual Studio Express 2008
Short Introduction: 
Escape from aliens and humans turned into zombies. Use the environment as your weapon, but be fast, the military is just about to nuke this threat, and, well, you!
Download
Screen Shot: 
Image may be NSFW.
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screenshot
Documentation
Installation Notes: 

The game requires Linux 64bits (it was built on Ubuntu 9.1 AMD64), and requires OpenGL and the runtime for the SDL, SDL image and SDL mixer libraries. Compilation can be done using either Netbeans 6.8 and above, or make at the command line. To compile, your system must have the development libraries for SDL, SDL image and SDL mixer.

Windows binaries include all dependencies, so all you have to do is unzip the file and enjoy the game. To compile the game on Windows, you need Visual C++ Express 2008 and the SDL, SDL image and SDL mixer libraries configured correctly in your system.

Brief Play Description: 

move around the city using the cursor keys, trying to find an helicopter to get away from nuclear holocaust. Avoid enemies and deveive them, using the environment as a death trap.

Controls are the cursor keys during the game, and ESC to quit. Menus are mouse controlled. To skip the splash and game end screens, please press the Enter key.

Introductory video Availabe at http://www.youtube.com/watch?v=FQDMVCW-AmU.

Game Jam screen capture of Paulo's notebook at http://www.youtube.com/watch?v=et65z26PtbQ .

Accomplishments and credits
Team Image: 
Image may be NSFW.
Clik here to view.
Contributors: 
argusroot
Contributors: 
Bruno Ferreira
Contributors: 
diegosimioni
Contributors: 
flahhh
Contributors: 
pvwradtke
Credits: 
Main game design: Paulo V. W. Radtke, Main game coding: Paulo V. W. Radtke, Diego L. Simioni, Menus and additional coding: Christian Isenberg, Art: Bruno F. Silva, Additional art: Christian Isenberg, Level map design: Flávia Benik
GGJ-2010 Achievements: 
Singing the Body Electric
GGJ-2010 Achievements: 
Take Five Game
GGJ-2010 Achievements: 
Over Achiever
GGJ-2010 Achievements: 
Universal Language Game

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